pukogames

Small studio. Browser games and the tooling we wish existed.

We've been building software full-time since the mid-2010s. Pukogames is where we put the projects that outlived their weekend. Most are games; a few are the bits of infrastructure that keep games online.

Current work

k0 game · alpha

A 2D browser MMORPG. Persistent world, no downloads, no pay-to-win. Focused on craft, trade and the small moments between fights.

gamesrv infra · private beta

One-click server hosting for self-hostable game titles. Built because none of the existing providers let you change a single file without breaking the stack.

assorted workshops internal

Prototypes and experiments that haven't earned a name yet. Some of them will. Most won't.

Approach

Small team. Self-funded. Long horizons. We'd rather ship something a handful of people use every day than something that trends for a week.

Everything we build is opinionated on purpose. If a feature can't earn its place in the main loop, it doesn't get to live in the settings menu either.

Contact

Press, partnerships, or just to say hello — hello@pukogames.com.